
Mercenary Cavalry training time increased from 3s to 6s. (instead of instakill)Įgypt - Mercenary Infantry training time increased from 1s to 4s.
Bolt now deals 242 damage to Son of Osiris, without armory upgrades.
Bolt now deals 900 damage to the Nidhogg (instead of instakill). Zeus - Bolt can no longer be used on enemy Villagers / Dwarves.
Ědded slightly more forest to Ghost Lake which will prevent one player getting all the forest. ğish on Mediterranean/Midgard adjusted to be a bit more balanced. Ělfheim cliffs are now closed (you can no longer drop units on there). Starting resources adjusted so they dont spawn on top/against eachother (gold mines can no longer be surrounded by berry bushes for example). Map Changes (only for maps in the standard random mapset): Ěll the maps which you can play by default are swapped out with their observeable variants (for actual map balance changes read below). You can no longer open the "Other Settings" menu to prevent people from enabling cheats etc. (This menu has been bugged since 2002 (ES.) and since modding can fix that and nobody wants their costs to display incorrectly it is included in the patch) The menu which you open by pressing F2 (default) where you can see all the units & gods & upgrades now displays the correct costs. You can still access the campaign via single player)Īnd the top button is changed into a recorded games button to make it easier to view recorded games. (This will fix the issue of players getting stuck in the campaign menu. Ě change to the main menu, the campaign button is replaced by a second multiplayer button. Download vanilla wow patches Patch#
All the maps that you can select in this patch are observeable.
Please go to read about how observing works. For more information click the link on the right hand side of your screen. We're happy to present to you the first fan patch made for Age of Mythology Vanilla! We hope you will have fun playing on this patch.